DisneyQuests also has its own naming conventions. Employees are called "navigators." The entrance is not an entrance, it's the Departure Lobby. It features gold pillars with faces of Disney characters engraved into the capitals of the columns. The floor is a huge compass designed to point your way to the adventure that lies ahead, with "Aladdin's" Genie guiding you along with a hilarious voice-over.
The Ventureport is the entrance to DisneyQuest. Its huge vaulted ceiling and armillary sphere -- an old astronomical instrument composed of rings showing the positions of important circles of the celestial sphere -- point the way to DisneyQuests's zones
On June 19, 1998, Disney Regional Entertainment officially opened the doors to DisneyQuest™, the "ultimate interactive adventure" for all ages, combining the magic of Disney with the most engaging technologies. The opening of the 100,000-sq. ft., five-story flagship facility heralds a new era of gaming. It's virtual magic!
Adult admission is $47.93 and for children (ages three to nine years) is $41.54, with kids under three receiving complimentary admission. Advance online tickets are less expensive and can be purchased at www.officialticketcenter.com.
Due to limited space, strollers are not permitted inside.
DisneyQuest is now included on the Unlimited Magic Pass for Walt Disney World® Resort guests! Receive complimentary admission throughout your stay.
This price includes one-day admission and unlimited play on all DisneyQuest attractions and games (excludes prize redemption games). Children under 10 years old must be accompanied by an adult.
The DisneyQuest experience begins with a ride on a seemingly out-of-control "Cybrolator" guided by the madcap Genie of the Lamp from "Aladdin." The doors open to the Ventureport, crossroads of adventure leading to four distinct worlds of entertainment.
The gateway to the Explore Zone is the tiger's head from the "Aladdin" Cave of Wonders, which leads to a 150-foot slide that drops three stories.
A "dimensional rift" slashed through a comic book by Maleficent from "Sleeping Beauty" grants passage into the Score Zone.
A digital artist's palette is the entrance to the Create Zone.
An energetic collage of classic '50s moon-crazy symbols leads to the retro-future of the Replay Zone.
The "Cybrolator" - an elevator to you and me - takes you on a comic jolt-of-a-journey to the third-floor Ventureport, the start of your adventure. The Cybrolator is almost a ride itself.
Adventurers can enjoy a respite in FoodQuest, which offers a quick gourmet fix of fresh wraps, hot dogs and snacks.
|(ticket prices as of - June 2015)||disneyworld.disney.go.com|